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Showing posts with label win condition. Show all posts
Showing posts with label win condition. Show all posts

Wednesday, May 4, 2016

Team Composition

Compositions 101

What do we pick?


There're many ways to build a composition; you can focus on a stage of the game (early, late), you can focus on a role or champion (adc, fiora) you can focus on a strenght (1-4 splitpush, siege, dive), and you can also combine many of this factors to build an overall strong teamcomp. Yet you've to have in mind that a teamcomp that has strenghts, will also have weaknesses.

Knowing that we can orient our composition in different ways, let's better aim on what a teamcomp needs to be balanced; identifying the tasks that need to be present on a teamcomp and who better fits each role.

Monday, May 2, 2016

Macrogame theory #1

Win conditions

Team oriented article


What is a win condition?. Let's start here, the concept seems self explanatori, right?, it's a condition that needs to happen in order to win the game, well in theory is that simple, but that condition can be often missunderstood.

Let's make it simple, if you ask someone "what is it necessary to win a game?" you'll probably get answers such as "Get fed", "Dominate the lane", "Counterpick"... If you ask more experimented players, or coaches, they might answer "Be ahead in gold", "Control objectives", "Place wards", but you and your team probably got fed and lost anyway, you probably dominated one or more lanes and lost anyway, you probably picked counterpicks and 3 wining lanes, and lost anyway, you probably been ahead in gold and objectives, and lost anyway, why does that happen?, well, you're undestanding the win conditions the wrong way.